Eyes – the horror game

Isn’t mobile platform a wonder? It is my belief that it’s going to replace or, who knows, even fuse with PC games, just because of the range of possibilities. Although that’s obviously a bold statement to make, but even today, the mobile platform is as rich in creative, daring developers, as it is filled with money-mongering corporate vampires, inclining towards latter, unfortunately, just like PC platform is. Every time I’m let down by Square Enix or Electronic Arts, all chasing towards my credit card and ignoring me in the process, I find some hidden gold in the place I always forget to check, the indie market. It’s just that indie games are 90% gritty black-and-white remakes of Mario, so sometimes you tend to ignore them, right until they club you on the head with some genius releases.

All you can do is lock yourself in some room and sit, with your knees trembling, praying that he/she/it grows tired of chasing you and leaves you alone for a couple more minutes.

‘Eyes – the horror game’ is well, a horror game, probably made in the wake of new golden classics of horror videogames, Amnesia and to some degree, Slender. These games don’t rely on a great number of super-scary things, jumping in front you so you get tired from them really soon. They only have a single enemy throughout the whole game. It’s just that this enemy can kill you just by looking at you funny, sometimes literally, you die just by looking at the damn thing, you can’t fight it and you can’t even escape from it. All you can do is lock yourself in some room and sit, with your knees trembling, praying that he/she/it grows tired of chasing you and leaves you alone for a couple more minutes. These games know that the backbone of horror isn’t scary music or sounds, although they definitely help. The backbone of horror is feeling of abandonment and helplessness. Everything suddenly becomes scary when you know you can’t escape from it, hell, a pancake would be pretty scary, if it started following you around. This is precisely what Eyes is all about. Helplessness, that is, not pancakes. You are, presumably, a thief, who breaks into an abandoned house to collect some booty that is lying across several stories of it. There are twenty bags of gold that you need to collect, as well as an exit that you need to get to before, well, you’ll see for yourself. The game is a true first-person horror.

I played it in the bright of day, with people around me, and my heart still raced like mad after I’ve closed the game.

You walk around with a virtual stick on the left and look around by dragging your right finger wherever you want. To pick up the gold, as well as mysterious eyes, drawn on the walls across the place, you need to tap on it once you’re close enough. To open doors, you simply walk into them and they’ll open before you, unless they are locked, obviously. This game is what one calls “atmospheric”. It becomes scary immediately, without a second of fresh air. You are locked in a dark, abandoned mansion, without anything to rely on, apart from your own eyes and ears, and you’re going to regret you do, really soon. Although ‘Eyes – the horror game’ is relatively short and has some problems with its controls that are sometimes being wonky, it manages deliver a week length of scares. I mean, I played it in the bright of day, with people around me, and my heart still raced like mad after I’ve closed the game. By the way, I hope that it comes without question that you should play this game in headphones. I won’t go as far as to say that it’s better or scarier than other modern horror games, but it’s definitely comparable, especially if you mind the fact that it’s free-to-play. Eyes is a definite must-have for any fan of horror games.

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